Category Archives: Painting, Blasting, or Powder Coating

Free Paint, Free Blast, or Free Coat

Free Paint, Free Blast and Free Coat Modes give Users the freedom to select and practice Projects anonymously.  Users are guided to the appropriate Pages to Filter, select, and prepare their selected Projects.  Users select from and perform any available Project and receive an anonymous Student Report for completing Projects.  

The image below describes the workflow for Free Paint, Free Blast, Free Coat.

To use Free Paint, Free Blast or Free Coat Mode:

  1. Tap Free Paint, Free Blast or Free Coat Mode on the Modes page and then tap the Proceed button.
  2. Select an Environment from the Environment page by tapping it.  Tap the Proceed button.Note: Selecting a Conveyor Environment allows you to Paint or Powder Coat on moving Parts.

  3. Select a Process from the Processes page by tapping it.  Tap the Proceed button.
  4. Select a Part on the Parts page by tapping it.  Use the Parts Filter to help locate Parts.  Tap the Proceed button.

  5. Select a Project from the Projects page by tapping it.  Tap the Proceed button.

  6. Prepare to Paint, Blast or Free Coat.

Live Scene

Users land on the Live Scene from the Calibration page or the Equipment Settings page. Painting, Blasting and Powder Coating in SimSpray™ are performed in the Live Scene.

Here, Users will work with their chosen Lesson or Part and use Feedback Tools to view, evaluate, and improve their performance.  After doing this, Users End Coat, End Project, or Bake the Part.

End Coat Button

A Paint Coat is considered complete when Users tap the End Coat button.

Opens the Equipment Settings page so Paint Users can select the appropriate settings for the next Coat of their Project.

End Project Button

A Paint or Blast Project is considered complete when Users tap the End Project button. The End Project button appears when Users are Painting or Blasting the final Coat.

The End Project button:

  • Saves the last Coat Scores, gun Passes and Project Scores.
  • Opens the Project Review page.
  • Creates a Student Report for the completed Project and attempts to write it to a USB drive.

Bake Button – Powder Coating

A Powder Coat Project is considered complete when Users tap the Bake button. The Bake button appears when Users are Powder Coating

The Bake button simulates the Powder Coating Bake step and generates Post-Bake Scores.  Post-Bake Coverage and Mil Build Scores may change from Pre-Bake Scores because during the Baking process, paint may spread.

The Bake button:

  • Saves the last Pre-Bake Scores and gun Passes.
  • Performs a Bake step and generates Post-Bake Scores.
  • Opens the Project Review page.

  • Creates a Student Report for the completed Powder Coat Project and attempts to write it to a USB drive.

Faraday Mode

Faraday Mode makes adjustments to the Powder Coat Gun to better handle the Faraday Cage effect.  These changes make it easier to cover internal corners and recesses on a Part.  

Quickly double-tap the Powder Gun’s trigger to toggle Faraday Mode on or off. (Available starting in v2.2.x software)

Otherwise, toggle the Faraday Mode button On in the Live Scene.  This reduces the Powder Coat Gun voltage and powder flow rate.

While in Faraday Mode, the default Powder Gun distance acceptable range increases.  Additionally, angle is not scored while using Faraday Mode.